TThe Gaming Concentration at Baylor University offers 4 different courses for students to take. 

► CSI 1337: Introduction to Video Game Design
► CSI 4341: Computer Graphics
► CSI 4342: Gaming Platform Frameworks
► CSI 43C8: Gaming Capstone Design Project
Alt Text CSI 1337 Introduction to Video Game Design

Prerequisite(s): CSI 3334 and 3336.
Introduction to graphic representation and display of information and objects by computer. Topics include hardware display technology and algorithms for two-dimensional and three-dimensional graphics. The Graphical Kernel System (GKS) will be the graphic system model used for programming assignments. (Fee)


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Sample Student CSI 4341 Computer Graphics

Prerequisite(s): CSI 3334 and 3336.
Introduction to graphic representation and display of information and objects by computer. Topics include hardware display technology and algorithms for two-dimensional and three-dimensional graphics. The Graphical Kernel System (GKS) will be the graphic system model used for programming assignments. (Fee)


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          Sample Student CSI 4342 Gaming Platform Frameworks

          Prerequisite(s): 4341
          Game Framework Design and Development. An introduction to game development platforms. Topics include: Game design principles, project management, game-related algorithms/mathematics, game physics, game audio/video, AI, development tools, and real-time systems.

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                  CSI 43C8 Gaming Capstone Design Project

                  Prerequisite(s): CSI 3372, CSI 4321, CSI 4337, CSI 4342, Senior Standing
                  A semester long project course in which students will create a gaming system. The project requires applying information technology according to established design management practices, including technical presentations (oral and written) by all students.

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